Death Forest

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Death Forest
Death Forest.png
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Status
In Game
Height
Low Plains
Color
3801090
Temperature
.5
Rainfall
Yes, .5
Snowfall
No
Top Block
Grass
Filler Block
Dirt
Mob Spawning
Hostile
Generations
Manchineel trees, tall grass, mushrooms.
Special Features
Only hostile mobs spawn, no passive (Or supposedly it does), and it seems that large cave openings happen here a lot.
Dimension
Overworld
First Seen
1.0


MCE made a biome that was going to be at the level of deep ocean, and called it "Dark Forest". But nothing happened, and it still looked like deep ocean, so changed the name to "Underwater Forest" and tried to get trees to generate under the water. Still nothing happened, and when he changed the height level to low plains it generated what you see now. He later changed the name to Death Forest, as it had a dark red color to the biome and many trees allowing darkness and mobs to spawn. The sky color is also a red.

Generations[edit | edit source]

Only the manchineel (man-chi-neel) tree generates here. When walking on the logs or touching the leaves, it will hurt you. However the planks from this wood does not hurt you. Red and brown mushrooms generate, as well as tall grass. But no flowers generate in this biome. Lakes do not generate either. The top block is grass and the filler is dirt, like a normal forest. The color of this biome is a dark red.

Supposedly only hostile mobs spawn here, but that is unknown if that happens. No passive mobs, or even passive cave mobs or squids are suppose to spawn in this biome.

Achievements[edit | edit source]

IconAchievementIn-game descriptionPrerequisitesOtherVersion Added
Achievement-plain.pngGrid eDead Bush.pngDeath ForestSo much red.. I wonder why.NoneFind a dead forest biome.1.3

History[edit | edit source]

Official Release
1.0Added death forest.
1.4Changed the trees to manchineel tree.
1.5Added sky color.

Gallery[edit | edit source]